Here’s the full release notes to v1.2 – v1.2.3. I’ve went through some bug fixes during Open Beta and finalized some crucial features needed for this version.
v1.2
- Added Wizard Sapius, who grants the player a profession to choose (He will spawn next to you when starting/resuming an adventure if you are level 20 or greater)
- Added 4 new professions (Armorer, Gladiator, Young Caster, Soul Survivor)
- Added 32 skills (View full list and details here)
- Added 8 avatars for VIP 3
- Added Profession Respec (this will remove profession as well as reset skillpoints)
- Added Zombie (currently used as an ally with Necromancer’s Soul Summon)
- Updated soul damage rate 3% -> 6% due to bug giving soul damage 4x expected value
- Increased death status timer 100 -> 150 (a bug was causing attacks not lower the status timer. This helps accommodate the bug fix)
- Fixed Daily Quest bug
- Fixed Ghost 0/0 transcend when using a character that isn’t necromancer
- Fixed status effects not taking effect while attacking
- Fixed player knockback to pick up coins when passing over them
- Fixed soul counter UI when resuming with a transcended form
- Fixed Valentine theme
- Fixed “Resources” sort mode which was including Equipment
- Fixed offline mode level select trying to access online commands when no internet is available
- Fixed stat text for Stewpot output
v1.2.1
- Pre-launch bug fixes on new features
v1.2.2
- Added new player tutorial
- This is a step by step tutorial for players who just loaded the game. It will walk-through the process of making a character and explain various features.
v1.2.3 (currently available on Google Play. iOS will get this update later this week)
- Added Chinese (Simplified) localization
Known bugs:
- Anarchy doesn’t visually disappear after death
- Parry doesn’t count to Anarchy when it kills an enemy