It is time for a big surprise which is a new unlockable class has entered the world of OneBit Adventure! The Enigma class comes with huge potential as it is a sandbox class that can utilize different skills across all characters with higher learn limit and allowing you to choose your starting skills. I’ve started to tackle some more bugs and feedback that has been in the backburner for quite some time. Let’s jump into limitless potential!
New Enigma Class
In order to unlock the Enigma class, you must prestige 1 time or have characters that have already prestiged. Enigma has a lot of potential in terms of the endless possible builds, but starting off can be a bit rough as Undead enemies will deal 50% more damage. Health is a free skill and on the skill screen, you can choose up to 5 starting skill based off other classes in the game. After you’ve hit level 5, you can visit Wizard Sapius to gain the Engineer profession which opens up a catalog of tier 1 skills for you to play with along with a learn limit of 7 skills!
Engineer Skill List
Starting Skills: Choose up to 5 skills
Base Attack+
Burn Chance
Burn Damage
Coin Boost
Critical Chance
Critical Damage+
Double Strike
Health+
Lifesteal
Magic Power+
Mana+
Physical Evasion
Ranged Damage
Stealth
Engineer Profession Skills: Learn up to 7 skills.
Amplify
Anarchy
Armor Up
Barrier
Berserker
Beyond the Grave
Bloodlust
Bolt
Coin Thrower
Concentrate
Critical Counter
Crow's Cry
Dark Slash
Double Edged Sword
Enlighten
Ethereal Shot
Fire Aura
Fire Barrage
Fortification
Implosion
Key Master
Leech
Lightning Pull
Magic Range+
Mana Efficiency
Mana Preserve
Mana Shield
Master Chef
Mystic Shot
No Witnesses
Parry
Perfect Combo
Quiet Steps
Range+
Rounded Shot
Shield Bash
Slice and Dice
Snare Trap
Soul Consume
Spell Vamp
Spiked
Stun Shot
Sword Slash
The Void
Thick Metal
Tough
Toxic Surprise
Trained Eye
Vault
Enigma Only Rankings
Enigma is a strong class that will outpace others since it has access to every skill in the game. Because of this, it will be kept in its own Rankings, but will reap rewards much like the Any Class Rankings for both Classic and Hardcore mode. This means more opportunities to reach the top for more Diamonds and VIP Xp!
4 New Adventure Quests
I’ve added some new adventure quests that will enter in after a fresh refill of quests! Keep in mind, dungeon specific quests will always appear after reaching the level required to unlock the dungeon related to the quest.
5 New Pets
The whole UI still needs re-work as these new pets will appear at the very bottom of the pet shop and not next to their respective categories.
More QOL Features
New quality of life features are added in this update including sorting profession skills and Guide definitions from A-Z. You can now sell all unlocked equipment only in the shop. If you are a throwable main, you can now increase amount of throwables with ease as the Blacksmith screen will stay active when purchasing throwables after reaching max upgrade limit.
What Happened to Pyromancer Profession?
I haven’t posted publicly about my incident that occurred in May. In short, I swallowed a piece of plastic that put me on bed rest for the following months and had to lay off the art team since I wasn’t able to work. Without a doubt, a scary moment for me to live through as this is my full-time job and having no updates means I can’t keep momentum going for everyone expecting big updates. I am happy to say I am back to eating normal food and motivated to take the game to the next level. Pyromancer’s 2nd tier profession got pushed back because of the layoff and I wanted to push a major update that didn’t require much new artwork/animations. With the art team back together, you can look forward to more updates, new content, and will be focused on Pyromancer as well as a new Steampunk dungeon in the next major update!
Update log v1.3.252:
- Added new Enigma class which will unlock after you prestige once or if you already have a prestiged character
- Added a way to spent skillpoints faster by holding the skill on Skill screen
- Added Chest Auto-collect feature for VIP 2+
- Added Sort A-Z to Profession skill selection screen
- Added 3 new adventure quests
- Added Sell Unlock Equipment sell mode to Shop
- Added 5 Pets to the Pearl Dealer
- Updated Building a Home quest Wood requirement from 30 -> 20
- Updated Stewpot to display recipes in dropdown instead of cycling through entire list through arrows
- Updated Guide to sort Status and Definition from A – Z
- Updated equip screen to no longer switch screens when equipping
- Updated Necromancer transcend into Kappa and Ghoul to use base sprite instead of its invisible frame
- Updated Haste and Panic sprite
- Updated Blacksmith upgrade for throwable amount to stay selected in order to buy repeatedly with ease
- Updated pet sprites for Levatis, Mimic Chest, and Evil Tree
- Updated Rankings to display correct rewards for the current mode you are viewing
- Reduced cost of Fast Travel by 50%
- Removed cancel sound when losing Stealth
- Removed Death counter from stat screen. You can re-enable it with promo code “death”
- Reduced scaling health of Ghoul by 20%
- Reduced scaling damage of Ghoul by 14%
- Fixed AOE skills giving duplicate xp when killing multiple parts of a Worm in one turn
- Fixed Stewpot changing back to Potion when re-interacting with a different recipe selected
- Fixed Guide shortcuts leading to wrong definitions
- Fixed Ranking not properly displaying Rank position and score when switching between class types
- Fixed double Merchant appearing at starting camp
- Fixed Special Key not appearing in Shop sorting mode
- Fixed visual bug of Hardcore Respec updating currency to show Classic currency
- Fixed levers not making sound when hit
- Fixed Mana Shield and Barrier being active after resuming an adventure with Respec Profession
- Fixed Dark Matter visually appearing in recipes that does not include Dark Matter
- Fixed status effect text not updating when theme changes
- Fixed Panic affecting Zombies and other non-player targets
Known issues:
- Ranged Damage and Range+ not working as intended
- Losing stealth when Double Strike’s last hit does not kill while having 100% No Witness
I’m happy to know that you are good now men, thanks for all your good work, peace ✌🏽
I wasn’t quite there on Prestige level, but I bought a token and did it anyway to support you. When is this update planning on rolling out for iOS, I’ve got a slot ready for my new Enigma!
Thank you! iOS update just got approved for review so it should be able to update now.
Que bueno que puedas seguir con tu trabajo amigo 🙂
I’m glad to hear you’re safe. I look forward to seeing Enigma live in the world of One Bit Adventure. I hope you will receive the best support possible.
Great game. I wish we had a katana for a samurai build. 💪
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