Hotfix v1.3.275

New Hotfix is rolling out! A lot of new content were delayed as my hand was recovering from overworking a bit too much. I am back to working at a normal pace, but still aiming to finish the new dungeon by the end of this month. I did work on a new feature that will help out those that are looking to visualize the max potential of each upgrade with the following…

Min-Max Meter

This meter will show a meter that will save the percentage that stat has of reaching its max potential. When updating, it will not show the meter until you reroll because current save files do not have the values of min-max values. This feature is available to VIP 3 and up as part of the Gold Detection feature.

January’s Monthly Skins

Congrats to Deimos, Corpo, and Xan for being chosen for January’s Monthly Skins! Be sure to join our Discord and post in #community-sprites if you want to join in on the monthly competition!

Update Log v1.3.275:

  • Added 3 new monthly skins and 1 permanent skin for the secret class
  • Added 1 new secret achievement
  • Added min/max potential meter for equipment upgrades via Blacksmith for VIP 3
  • Fixed Snow Day effect not changing with theme mixer
  • Fixed character size resetting after reviving when using certain skins with the secret class
  • Fixed certain boss attack spots not following the boss they are knock backed
  • Fixed December themed Forge not having correct collision size
  • Fixed Referral notify icon not appearing
  • Fixed certain sprite artifacts
  • Fixed puppet minions using incorrect mana which would cause negative mana

6 thoughts on “Hotfix v1.3.275”

  1. Wait is the new permanent skin for the secret class (ostrich) the abomination one? Or is it new?

    Also is it unlocked via Konami?

  2. Way behind the curve, but why did Soul Survivor Necromancers get nerfed so hard?
    Soul damage was central to being functional imo

    1. Okay dude:

      I’ve already explained it to you on the discord. Despite asking again, you’re going to get the same answer.

      You could say it was every so slightly nerfed for 1million+ steps, as it used to scale off of mob spawns. However, it is now better for under 1million steps. Being able to upgrade zombie directly may reduce your damage not via zombie, but since most soul survivor builds focus on that, it is considered a buff.

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