Thank you for reporting bugs and giving valuable suggestions! This hotfix is rolling out and should cover most issues that were missing from the Pyromancer update. I’ve also updated Quick Save to save the dungeon you are standing in front of so you can start off with that dungeon upon resuming adventure. This feature will only work if you Quick Save in front of a dungeon entrance and not inside. Please report any more bugs to our official Discord or by commenting on this post.
Update Log v1.3.261
- Added toggle to Quick Save to show that you can disable/enable Quick Save Healing
- Increased scaling xp of Leviathan and Nemesis by 50%. (It was previously lower than intended)
- Updated Quick Save to save nearby dungeon entrance and force it to spawn upon resuming adventure. It will only work if you are less than 12 tiles away from the entrance.
- Updated Theme preview to allow you to preview themes without meeting requirements for purchase
- Removed Concentration from Young Caster profession
- Removed Fireball being able to damage breakables
- Fixed Hardcore Diamonds changing to Classic currency when purchasing a skin on a Hardcore character
- Fixed Water Breathing stat going over 100%
- Fixed Water Breathing and Oxygen Boost not updating upgrade icon
- Fixed healing text appearing when you heal with max hp
- Fixed Tremor boss giving the same xp as normal enemies
- Fixed enemy sprite layer not resetting after killing Evil Trees causing enemies to appear below lava, coins, and other effects
- Fixed lava not appearing below certain objects like fence gates
- Fixed Molten Lance showing throwable animation when equipped with a throwable weapon
- Fixed Fireball not using raw position to determine direction of attack and fixes being able to attack yourself with fireball
- Fixed bosses dropping an extra equipment on top of the boss chest during Wicked Hours