Open beta is now rolling out! Below is all the new addition and fixes. Please report all bugs on Discord at #open-beta-bugs
Update Log v1.3.396:
- Added Attack button to Dpad UI
- Added toggle to Stun Shot skill
- Added Chaotic Adventure mode which includes 5 chaotic experiments like 1 hp mode, spawn enemies on every hit, and more
- Added Daily Quests to bottom UI during adventures
- Updated default input for quick slots items from F1-F8 to Numpad 1-8
- Updated Enter Key to work with destroy item screen
- Updated Quick Slots icon to only appear if you have items in your quick slot
- Updated Enemy level to no longer be above player’s level
- Updated notify icon for skillpoints not being direct about upgradeable skills
- Updated Gold Detection UI for upgrading equipment to be green outline for max stats
- Reduced overall ground tile spawning as it was spawning too much grass
- Optimized code for loading inventory
- Fixed missing wall tile in Depths of the Sea
- Fixed Dark Slash soft lock by activating it while stunned
- Fixed freezes from Wraith due to null errors when wraith dies in certain situations
- Fixed shop selling bug where equipped weapon/armor could still be sold when it’s not supposed to

Hi Jonathan! I’m a big fan from Turkey. I have some suggestions for future classes and features: Assistant, Viking, Bard, Assassin, and Alchemist Knight. Also, a Monster Book and Rarity system would be great! I checked the new beta info, but I prefer the current layout/balance. Really excited for the Chaotic Adventure update and Rogue Together! Keep up the great work.”